Status Quo Ante Bellum

Status Quo Ante Bellum

An Ambercon 2004 Scenario

GM: Paul Weimer

Introduction:

It's an alternate Amber, where the War turned out somewhat differently. During the attack on Chaos, when Amber's forces were at the Courts, a expeditionary force from one of the aquaphilic Chaosian Houses made a bold strike on Amber...specifically on Rebma. Moire was killed, Llewella resides in Amber, and these Chaosians now rule Rebma.

The War has ended, and Amber has demanded, as part of the peace treaty, a status quo ante bellum...a return to the way things were, before the War. However, the Chaosians in Rebma refuse to leave. What's more, not everyone in Rebma is unhappy at the change in administration either, especially the males, since the new Chaosian overlords do not like the matriarchial system of Rebma and have begun making moves toward more egalitarianism. Plus, Rebma was very much the dependency of Amber before the War, and the new rulers want Rebma to be a free and independent power of its own.

So...Amber is unhappy at this state of affairs, Llewella herself is hosting a "Rebman government in exile", Chaos is unhappy at these renegades, and Rebma itself is fractured between those who like the new Rebma and its promises of becoming an independent state, and those who want things to return to the way they were... What part will YOU play?

Status Quo Ante Bellum was last updated Sunday, March 07, 2004

The World of Status Quo Ante Bellum(hereafter referred to as SQuAB)

General Information
The Milieu

The return from the Courts turned out to be bittersweet for the triumphant Amberites. Word first came as they reached the periphery of the Golden Circle, that something horrible had happened. The fact that 10 years had passed while they were gone was not expected. The word of war and battle here was more of a shock.

It was when they reached further into the Golden Circle that the true scope of what happened became known. While they were gone, a Minor Chaosian House sent a force into the heart of the Golden Circle. Amber had dealt with and watched the Black Road carefully, the defenders left behind prepared for an attack on that front.

They did not expect a water-borne attack. Even more so, when the force switched direction and moved to Rebma, Amber's navy was poorly equipped to dealing with Chaosians who were more at home in the seas than on land.

Rebma, too, was not prepared for an attack by creatures and beings who could free dive into Rebma rather than needing the stair. Moire was reported dead, dying while fighting against the invader. Refugees were scattered throughout the neighboring Golden Circle Kingdoms.

The Chaosian House Euphrates now held the City Under the Sea.

Llewella immediately assumed the mantle of the lost Monarchy in exile, Martin ceding his claim to her in this time of crisis. And the young new King of Amber now had a newly hostile neighbor, with a Queen born of that realm to boot.

Ten years have passed since the return of the Amber Royal Family. The occupation of Rebma chafes more than ever, especially to the scions of Amber. To Chaos, too, for the occupation of Rebma is a causus belli that might yet launch Amber to seek retribution against the Courts.

Inside of Rebma, the Chaosians have wrought great change in this short time. The Matriarchial system is gone, replaced by a more egalitarian government. For, why would gender matter to shapeshifters? While many abhor their presence, others welcome the changes they bring, and the hope of Rebma rising as an independent power, completely free of Amber's influence. And others move with the tides, serving their new masters as they would serve any in power.

Tensions have only risen in that time, between Amber, Rebma and Chaos And things cannot remain on the knife edge forever. With such pressure is a return to the way things were inevitable? Would you support, or fight against a return to the status quo ante bellum?

Building a Character for SQuAB
Characters will be based on 150 points. You may have up to five points of stuff, good or bad. Players are strongly urged to send their characters in advance, to give more playing time at the convention.
Characters can be one of the following basic types:
  • Amberite: A Scion of the Royal Family of Amber. Learn more on the Amberite PC Page.
  • Rebman: A Scion of the City Under the Sea. Of course your loyalties, outward and inward are up to you. Learn more on the Rebman PC Page
  • House Euphrates: A member of the House of Chaos which dared to and has taken control of Rebma. Learn more on the Euphrates PC Page.
  • Chaosian: Ambassador from the Courts, seeker of fortune, seeking to support your brethren in Rebma, or sent to stop this madness before another Patternfall War breaks out. Learn more on the Chaos PC page.
Every character will be given a single extra bonus point to be spent on what I call Excellence. Excellence is one trait or skill that your character excels in. An excellent musician, excellent cook, the best at couture. This is to make the sometimes cardboard characters of ambercons have a little more color. This is a trait that everyone knows about and your PC is known for. If two characters were to by some chance pick the same trait, well then I will consider them co-equals and equally above the rest.
This is very similar to the Everway concept of a "zero point power"
Although Player character concepts are important, a character cannot survive without powers! Powers available to a PC include:
  • Trump, Sorcery, Power Words, Conjuration are available to everyone. Except for Shapeshifting, the advanced higher powers are generally not available. Please see the individual character type pages for more details on available and idiosyncratic powers (eg. Pattern, Logrus)
  • Alternate Sorceries from the SB campaign are also available
  • If you'd like to use a power not listed here, or a variation on one of the powers, talk to the GM and he (I) will see if we can work it out.Also see the individual PC type pages for more information on available powers and prerequisites.
Contacting the GM
My email address is jvstin@mindspring.com
Amber, the Eternal Realm
Amber Geography
Amber is at the pole of the universe, the very icon of order. The size of Amber itself is roughly that of a moderately large Earth Nation.
The centerpiece of Amber is Mt. Kolvir, the largest and tallest mountain in the range which bears its name. The City of Amber and the Castle Amber nestle against its eastern flank, bordering the sea. Amber's harbor is legendary, and its lifeline.
Arden Forest is the domain of Prince Julian and covers much of the land west and south of the city. Most if not all shadow paths by land either end in the tangle of the mountains of Kolvir, or most commonly wind up passing through Arden.
To the east of Amber City are the counties and shires of the Kingdom. Small towns and farming communities such as Bayle make up the bulk of the open land. Although Amber does import some foodstuffs, this is the 'breadbasket' of the Eternal Realm. Toward the north of this region, the fertile land gives way to rolling hills more suited for livestock than crops.
Rebma, the City under the Sea lies about 10 miles southwest of Amber. The sole land entrance is at the Staircase known as Faiella-Bionin.
The Isle of Cabra lies about 30 miles southwest, in a shallow bay known for its rocks and shoals, a hazard to ships which must necessarily pass through it to go to and from Amber Harbor.
The City Under the Sea, Rebma

At the base of Faiella Bionin, surrounding the Rebman Pattern is a tapered hemisphere of magically aerate water approximately 5 kilometers in radius.

This is where the City Under the Sea, Rebma, lies.

Centered around the Palace under which the Pattern lies, Rebma is a circular city where the denizens are as likely to swim as walk, where magical lights keep the darkness of the deep at bay, and where the temperature is always moderate thanks to the depth of the water.

A place of beauty and undersea wonder, now held by Chaosians not so very different than the Rebmans themselves. Indeed, many Rebmans already have some limited shifting ability, and some full shifting. Chaosian shifters are nothing new.

But a heavy price was paid in the capture of the City Under the Sea, and although the rebuilding and growth of the city continues, the reminders that the Queendom no longer rules are inescapable.

The Golden Circle
No kingdom is an Island, and Amber is no exception. The Eternal Realm has trading and alliance treaties with a group of shadow realms which lie on the outskirts of Amber. This group of shadows is known as the Golden Circle.
Examples of Golden Circle Shadows can be found at the Shadowwalker's Guide to the Golden Circle.
How Things Work in Amber (and Rebma)
Amber and Rebma are realms which resist and indeed were created to oppose chaos. Raising the Logrus is difficult to do without attracting a lot of attention. Sorcerers must account for the effects of the Pattern in their spells, as they tend to wither away from the energies of the icons of Order.

Technology seems to be at the early Renaissance level, despite efforts of some of the royal family to experiment with more advanced technologies. Technology in Rebma is considerably more backward due to logistical difficulties. Things like forges must be worked magically in Rebma in order to function.

Ironically enough, using the Pattern is difficult in Amber and Rebma. An initiate must move physically away from Amber for miles before shadowshifting becomes practical. Likewise, powers such as probability manipulation and the like do not work as well in Amber as they do in Shadow.

Who's Who
The Elders
Random
The King of Amber. It's unbelievable that the once young punk of the family would actually have any ability at running the kingdom. The Love of a good woman does wonders.
Benedict
The General of Amber's Armies. Ever since the Patternfall War, he's been engaged in training his troops, and himself. It is as if he is certain there will be martial conflict with either Rebma, Chaos or both. Even those who know him well can see the drive in him, more than before Patternfall.
Bleys
Along with his sister Fiona, the magic-users of the family. Unlike Fiona, he is the dabbler...preferring to be, as they say, second best in everything.
Brand
The Mad Sorcerer, he who would have destroyed the universe or rebuilt it in his own image. Dead, in the endless fall of the Abyss.
Corwin
Ever since the tragic death of Deirdre, the Silver Rose has several things to keep him interested and busy--namely, his own Pattern and Universe. Not seen in Amber that much as a result...but still, well remarked upon when he does appear. It is not well known how he feels about this conflict.
Deirdre
Dead. Tragically fell into the Abyss with Brand.
Fiona
The Sorceress Supreme of Amber. Barely 5 feet tall, the acid tongued mistress of magic always knows what is going on...and possibly knows what you are thinking before you do...
Gerard
He is one of the few elders who truly puts Amber and the people in it above his own personal gain. As long as you are loyal to Amber you have nothing to fear from this gentle giant but if you betray Amber.....well then you will find out what it is like to go against a Mack Truck.
Julian
The conservative Lord of Arden

Julian's self control and coldness are legendary. He truly is open and loving only with those he trusts...Gerard, perhaps. Offspring, perhaps, too. That is about it. to all others, he is the man in white armor. The man with the hounds.

His knowledge of his world, Arden, is as much as a human can know. His hounds, his Rangers rule the paths, the roads and the spaces between. Does he even care about Rebma, if it does not impinge on his world?

Vialle
Amber's Rebman Queen. By no means the weak half of the relationship between herself and Random. She is known to have some magical talents of her own, expressed through her sculpture. It is certain that the occupation of her home city is a hurt that does not heal.
Florimel
Amber's Social Coordinator. She is also known for having expertise and ability as, of all things, an Architect. As a matter of fact it is rumoured that Random has asked her to come up with plans for an expanded and enlarged Castle Amber. The rumors that this is a mainly martial upgrade are...just rumors.
LLewella
Officially, she is the Queen in absentia of Rebma, the legitimate holder of the Coral Throne. In reality, she is a Queen in exile, with holdings in Amber and Shadow. It is suspected that she is willing to do anything to free Rebma and her people, with or without the approval of the rest of the Family
Amber NPC Cousins
Scipio, son of Flora
Amber's consummate Diplomat, this son of Flora prefers to get his way with diplomacy and honey coated words than by sword or spell. Blond haired, charming and always polite, Scipio always seems ready to talk his way into or out of a situation.
Hadrian, son of Caine
Amber's youthful and skilled Trump Artist. The son of Caine and a noblewoman from the glacial, fjord dominated world of DuMarque is far less sneaky and sinister than a son of Caine might lead people to believe.
Other People to Know in Amber
Lord Henden
The irrepressible and unflusterable Chamberlain of Castle Amber. A fixture from the days of Oberon, Lord Henden continues his eternal fight to maintain the orderly running of the Castle Amber...even if he grates on the nerves of many, and rarely ever backs down from anyone of lesser rank than the King.
The Courts of Chaos
The Ways of the Courts of Chaos
The Courts of Chaos are an island of relative stability in the moat that forms the Abyss At the End of the World. The longest lived and most successful civilization in the universe, they were already old when a rebel son of a rebel house stole the Eye of the Serpent.
And yet, fifty years ago, they lost a major war with Amber on, ultimately, their own home territory. It is suggested that the stress and strain of this is what led Swayvill, may his soul rest in peace, finally take the final trip into the Void.
In the wake of the struggle for the succession afterwards emerged new, and strong leadership. For the first time in 600 years, The Courts have not an Emperor, but an Empress.
All hail Empress Belissa Minobee, of the House Hendrake. With House Hendrake as the House Royal, and their ties to powerful Houses such as Helgram and Sawall, this cycle has already been predicted to be one of a Strong Emperor(Empress).